

Who knows, if this works out well enough, maybe I'll be back to ask around. don't have anything at the moment, need to come up with the whole concepts, but I do have one in mind which is Warfare Milodon, huge boss with several rocket launchers on his back, still need to como up with it's behavior and attack list. If not, check it out videos of it on youtube or elsewhere, it looks incredible! At some point, I'd love to get together an online team and work on a project. How would you recommend I do animation? Individual images or a sprite sheet? If I could use a sprite sheet (which would be preferable), does Unity use sprite sheets innately or would I need to download an extension? I'm sure I could figure out the rest of the game, animation was annoying for me when using GameMaker so I'm concerned about it with Unity.Īlso, has anyone heard of Megaman X Corrupted? It's a fan made Megaman X game that's still in production. I know I could find this information online somewhere, but I'll just ask a couple of questions since you were all so helpful and quick to respond! I'll be using Unity for this project, I've been convinced. It would be very helpful to my knowledge in Unity for my internship. Like I said, this Megaman project would just be something for my personal enjoyment. sprite, samus, food Drinks, samus Aran png 1260x1350px 11.89KB Super. I have been running through some tutorials and examples for the past week or so and will continue to do so until the internship begins. Mega Man X2 Mega Man X6 Super Nintendo Entertainment System Mega Man X: Command. They accepted me with the knowledge that I haven't worked with Unity before.
